Creating lasting relationships, activating behaviors, and turning transactions into continuous engagement.
This module explores how gamification can be used strategically in loyalty, marketing, and sales, helping brands go beyond one-off campaigns and transactional systems, and build consistent, relevant, and sustainable relationships with customers and communities.
More than generating clicks or immediate conversions, this module focuses on designing relational systems that evolve over time.
In partnership with:
April 17, 2026
2 weeks – (8 hours) once a week
In-person
400€
The Gamification in Loyalty, Marketing, and Sales module addresses the application of gamification to the design of strategies for customer acquisition, engagement, retention, and loyalty.
In a context of message saturation, promotional inflation, and loss of differentiation, many brands face a critical challenge: how to remain relevant and build relationships in an increasingly competitive and volatile ecosystem.
This module is based on the principle that loyalty is not built solely through points, discounts, or transactional rewards. Gamification emerges as a behavioral design tool that enables structuring relational journeys, creating meaning, reinforcing habits, and aligning interests between brands and customers.
Throughout the module, participants will learn how to transform commercial interactions into continuous, coherent experiences focused on mutual value.
The Gamification in Loyalty, Marketing, and Sales module focuses on the application of gamification as a relational design system, going beyond isolated campaigns or short-term actions.
Brands that build relationships do not compete solely on price or convenience—they compete for attention, meaning, and continuity. Gamification enables structuring this relationship as a journey, with progression, feedback, and recognition.
Throughout the module, participants will explore how to transform commercial strategies into living systems of engagement.
This module provides a practical and strategic approach to designing commercial strategies that build relationships, trust, and continuity, rather than relying on promotional dependency.
This module is designed to empower professionals to use gamification as a strategic tool in loyalty, marketing, and sales.
By the end of the module, participants will be able to:
Understand the role of gamification in building customer loyalty and relationships.
Differentiate gamification from purely promotional or transactional systems.
Design customer journeys focused on engagement and long-term value.
Apply game mechanics to activate acquisition, retention, and repeat behavior.
Create reward systems aligned with desired behaviors.
Integrate marketing and sales metrics with real engagement metrics.
Avoid common pitfalls such as over-reliance on discounts or gimmicks.
By the end of the module, each participant will have the tools to design more human, effective, and sustainable loyalty, marketing, and sales strategies.
This module is aimed at professionals working in marketing, sales, and customer management who wish to use gamification in a strategic and responsible way.
It is particularly suitable for:
Marketing and communications professionals.
Managers of loyalty and CRM programs.
Commercial managers and sales teams.
Growth, performance, and acquisition professionals.
Product managers focused on monetization and retention.
Consultants in marketing, sales, and customer experience.
Brand and business managers focused on long-term relationships.
This module is ideal for those who believe that selling is not just about conversions, but about creating a relationship that makes sense for both parties.
Founder and Khan Guru – Crazy Sardine
Innovation is My Playground. For over three decades, I have been dedicated to creating playful experiences—from the world of video games to the practical application of gamification strategies across diverse contexts.
I have worked with companies such as Activision/Blizzard, Gameloft, 2K Games, and SONY Europe, where as a game designer, I also developed my knowledge on how game design can inspire motivating and effective solutions in education, team engagement, customer loyalty, and beyond in both corporate and societal environments
Over the past six years at Worten, I developed innovation frameworks and products aimed at motivating, engaging, and retaining both employees and consumers.
I am an early adopter of GenAI, having created the Generative Storytelling (GEST) framework, which leverages the latest generative AI technologies to amplify human creativity. I believe in co-creation: AI expands possibilities, generates new ideas, and personalizes immersive, impactful experiences that deeply engage audiences.
In the Postgraduate Program in Gamification, my goal is to share this vision and experience, helping each participant design transformative projects where playfulness and innovation become strategic allies for achieving memorable results.
Let’s build the future together—one epic experience at a time.
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