Create, validate, and scale businesses through engaging, motivating experiences focused on real traction.
This module shows how gamification can be used as a strategic tool to accelerate idea validation, increase team and user engagement, and transform the entrepreneurial journey into a clearer, more focused, and more sustainable process.
January 30, 2026
2 weeks – (8 hours) once a week
In-person
400€
The Gamification for Startups and Entrepreneurship module explores how game design principles can be applied to the creation, validation, and growth of new businesses. In an ecosystem where startups face high uncertainty, rapid decision cycles, and strong pressure for results, gamification emerges as a practical approach to structuring action, maintaining focus, and sustaining motivation over time.
More than simply “making things fun,” this module focuses on using gamification as a behavioral design system capable of guiding entrepreneurial teams, early adopters, investors, and communities around clear goals, relevant metrics, and continuous progression.
Throughout the module, participants will learn how to design experiences that encourage experimentation, reduce dropout, reinforce learning, and create genuine engagement—both within the founding team and in relationships with users and partners.
This module is especially relevant for those who live in, or aspire to live in, the startup context: where every decision matters, time is scarce, and the ability to maintain energy, clarity, and alignment is critical to success.
The Gamification for Startups and Entrepreneurship module focuses on the practical application of game mechanics and dynamics within the real-world context of creating and growing new businesses.
In an ecosystem where failing fast, learning quickly, and maintaining team energy are critical factors, gamification makes it possible to transform abstract goals into clear challenges, invisible metrics into actionable feedback, and continuous effort into visible progression.
Throughout the module, participants will learn how to design gamified systems that support both the early stages of ideation and the key moments of validation, growth, and scale.
This module offers a practical and strategic approach to transforming the entrepreneurial journey into a more conscious, motivating, and results-driven system.
This module was designed to empower entrepreneurs and professionals to use gamification as a strategic tool throughout the entire startup lifecycle.
By the end of the module, participants will be able to:
Understand how gamification can support the creation, validation, and growth of startups.
Apply game mechanics to increase focus, discipline, and motivation in high-uncertainty environments.
Design gamified journeys for founding teams, early users, and communities.
Use gamification to structure ideation processes, problem–solution validation, and product–market fit.
Create progression systems, feedback loops, and metrics that reinforce desired entrepreneurial behaviors.
Apply gamification principles to reduce dropout, increase retention, and stimulate traction.
Develop an entrepreneurial mindset oriented toward experimentation, continuous learning, and resilience.
By the end of the module, each participant will have practical tools to transform the natural chaos of entrepreneurship into a clearer, more motivating, and impact-driven system.
This module is aimed at professionals and entrepreneurs who want to use gamification as a practical tool to create, validate, and scale business ideas.
It is especially suitable for:
Entrepreneurs and startup founders in the ideation, validation, or growth stages.
Intrapreneurs leading new projects within organizations.
Professionals involved in innovation, product, marketing, or startup growth.
Managers of incubators, accelerators, and entrepreneurship programs.
Product owners and product managers in early-stage contexts.
Consultants and facilitators working with startups and entrepreneurial ecosystems.
Professionals seeking to develop a more structured and resilient entrepreneurial mindset.
This module is ideal for those who want to transform entrepreneurship from a chaotic and exhausting path into a clearer, more engaging, and more sustainable journey.
Founder and Khan Guru – Crazy Sardine
Innovation is My Playground. For over three decades, I have been dedicated to creating playful experiences—from the world of video games to the practical application of gamification strategies across diverse contexts.
I have worked with companies such as Activision/Blizzard, Gameloft, 2K Games, and SONY Europe, where as a game designer, I also developed my knowledge on how game design can inspire motivating and effective solutions in education, team engagement, customer loyalty, and beyond in both corporate and societal environments
Over the past six years at Worten, I developed innovation frameworks and products aimed at motivating, engaging, and retaining both employees and consumers.
I am an early adopter of GenAI, having created the Generative Storytelling (GEST) framework, which leverages the latest generative AI technologies to amplify human creativity. I believe in co-creation: AI expands possibilities, generates new ideas, and personalizes immersive, impactful experiences that deeply engage audiences.
In the Postgraduate Program in Gamification, my goal is to share this vision and experience, helping each participant design transformative projects where playfulness and innovation become strategic allies for achieving memorable results.
Let’s build the future together—one epic experience at a time.
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